mgr.setBalanceValues(newBalanceValues);
beValues = {
NORMAL_STANDARD = 350, (chance items normaler gegner)
NORMAL_RUNE = 15, (chance runen normaler gegner)
CHAMP_STANDARD = 700, (chance items champion gegner)
CHAMP_RUNE = 45, (chance runen champion gegner)
BOSS_STANDARD = 1000, (chance items boss gegner)
BOSS_RUNE = 600, (chance runen boss gegner)
EXTRAGOLD = 0, (chance extra gold)
EXTRAPOTION =0, (chance extra tränke)
EXTRARUNE = 0, (chance extra runen)
Trader_Item = 2300, (chance items beim händler)
Trader_Many = 10000, (chance items angebot händler)
Trader_SpecialOffer = 0, (chance spezial angebote bei händler)
Well_Potion = 1000, (chance bessere tränke)
QUEST_UNIQUE = 0, (chance unique von quest)