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June 21, 2012
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Sentry Turret Power
- Base damage increased from 40 to 75 per shot (fires a 3 round burst)
- Evolution 2 shock radius increased from 2.5 to 5 meters
- Evolution 2 shock force increased from 450 to 1000
- Evolution 2 shock cooldown decreased from 5 to 2 seconds
- Evolution 3 chance to freeze increased by 200%
- Evolution 5 rocket cooldown decreased from 4 to 3 seconds
- Evolution 5 rocket impact radius increased from 2 to 2.5 meters
- Evolution 5 rocket minimum range reduced from 10 to 5 meters
- Evolution 6 flame thrower base damage increased from 55 to 65 per second
Combat Drone Power
- Evolution 2 explosion damage increased from 120 to 400
- Evolution 2 explosion force increased from 400 to 800
- Evolution 3 shock cooldown decreased from 5 to 3 seconds
- Evolution 3 shock force increased from 450 to 1000
- Evolution 3 shock radius increased from 2.5 to 5 meters
- Evolution 5 rocket damage increased from 250 to 300
- Evolution 5 rocket radius increased from 2 to 2.5 meters
- Evolution 5 rocket cooldown decreased from 4 to 3 seconds
Arc Pistol
- Damage increased from [70.2-87.7] to [77.2-96.5]
Viper Sniper Rifle
- Damage increased from [229.4-286.7] to [265.6-332.0]
- Encumbrance decreased from [1.5-0.9] to [1.25-0.7]