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Zukünftiger Deutscher Kaiser
![]() Registriert seit: 26.06.2006
Beiträge: 6.108
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Starting this week we are proud to offer you in co-operation with dtp exclusive developer material from Radon Labs for their upcoming rpg "Drakensang: The Dark Eye". From now on Lead Designer Jan Lechner will provide you with special insights into the development of "Drakensang" every two weeks.
Today's part is an introduction to the team behind "Drakensang". If you ever wanted to know who's responsible for developing Radon Labs' open source engine "Nebula" you definitely have to take a look! Many thanks to dtp's community manager Olgierd Cypra for this offer (we could not refuse). Also thanks to Vasilii, who is always a great help. (Did I already mention him? I think not. O tempora, o mores! I beg your pardon, Vasilii!) Dev Diary #1 @ Drakensang.info |
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Zukünftiger Deutscher Kaiser
![]() Registriert seit: 26.06.2006
Beiträge: 6.108
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And the developer diary continues.
Last week, Radon Labs' project director Jan Lechner introduced us to the team behind Drakensang. Today creative director Bernd Beyreuther took over the part to please you with another installation of the official developer diary. He tells us where their fascination for RPGs and especially for The Dark Eye universe comes from. Take sure, to have a look! Read on. |
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Zukünftiger Deutscher Kaiser
![]() Registriert seit: 26.06.2006
Beiträge: 6.108
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Today follows the third part of the official developer Diary, written by Creative Director Bernd Bayreuther. Todays topic is the ongrowing passion of the guys at Radon Labs for TDE, their dreams of making an TDE game and how this dream came true. Don't miss the foto in this article.
![]() Read on |
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Zukünftiger Deutscher Kaiser
![]() Registriert seit: 26.06.2006
Beiträge: 6.108
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News from dev diary #4 (15.03.2007)
As I wrote on wednesday, there is a new developer diary for you. Today's topic is the creation of the overview map. It's written by lead programmer Nico Pogoczelski, who explains you the responsibilities of a coder in a game project like Drakensang. Zitat:
Read On |
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Zukünftiger Deutscher Kaiser
![]() Registriert seit: 26.06.2006
Beiträge: 6.108
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Anaconda and Radon Labs sent us the next entry for the developer diary. Today, game designer Fabian Rudzinski continues the diary with an entry about his work as games designer for Drakensang.
Zitat:
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Zukünftiger Deutscher Kaiser
![]() Registriert seit: 26.06.2006
Beiträge: 6.108
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Today's Developer Diary is about the Tatzelwurm. You could already see the Tatzelwurm in the official trailer. Misunderstandings between marketing and designers resulted in a demonstration where the Tatzelwurm spitted fire. Scandalous, because - for TDE - Tatzelwürmer do not spit fire and that demonstration lead to controversial discussions within the german TDE community. Not only for spitting fire, but also for its vestigial dragon wings and arrangement of the legs. Nevertheless, the first Drakensang star was born. So, today Radon Labs wrote about creation process of the Tatzelwurm and the reasons for its final design.
Dev Diary #6 |
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Zukünftiger Deutscher Kaiser
![]() Registriert seit: 26.06.2006
Beiträge: 6.108
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Today's developer diary is written by programmer Arne Schnurr. He is responsible for all things concerning the GUI of Drakensang. And that's also the topic of his entry for the Drakensang diary.
Zitat:
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Zukünftiger Deutscher Kaiser
![]() Registriert seit: 26.06.2006
Beiträge: 6.108
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Todays Dev Diary is a little bit different. Former entries have all been witten by employees of Radon Labs. But some time ago, Radon Labs looked for an intern from german TDE community to help them with their rulebook researches. dennis Reichelt, webmaster of german TDE community website www.dsa4.de, was the lucky one. Today he describes his impressions during his work for Radon Labs.
Please notice that comments are not available at the moment, I'm on it. Dev Diary #08 |
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Zukünftiger Deutscher Kaiser
![]() Registriert seit: 26.06.2006
Beiträge: 6.108
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Right before pentecost, the next diary entry about Drakensang arrives. It's written by programmer Michael Gehling who gives some explanations about the tasks of creating the combat system.
Zitat:
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Zukünftiger Deutscher Kaiser
![]() Registriert seit: 26.06.2006
Beiträge: 6.108
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After a small break, today the Developer Diary continues with a chapter called "The Genesis of a Character". Radon Labs gives you an insight to the creation process of an ingame character.
Zitat:
Dev Diary #10 - - - - - - - - - - - - - - Here it is, the next entry of the Drakensang developer diary. Todays topic is the implementation of the rule set. It's once again written by TDE insider Dennis Reichelt who is working as intern for Radon Labs. Zitat:
Once again, many thanks to Ragon for his help! |
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